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Mob

Royal Guard

Additional stats & source comparisons ↓

Combat at a glance

Weak to
Lightning ×1.5
Resists
Ranged ×0.8
Immune to statuses
Not recorded
Applies statuses
Not recorded

Damage resistance and status immunity are separate mechanics. ×1.5 means 50% more incoming damage; ×0.65 means 35% less. A Poisoned immunity does not imply immunity to Poison damage. Missing entries do not establish neutrality or susceptibility.

Base stat profiles

Published base profiles; names can group different encounters
ProfileHealthHardest hitSpeed (blocks/s)PoiseSoulsSource
Royal Guard · Mob9094.412016Profile index

Unscaled values before level, difficulty and enemy enchantments. Poise is the stagger threshold. Profiles with the same name are preserved separately; no undocumented variant or difficulty mapping is assumed.

Damage multipliers

Published damage modifiers
Damage typeIncoming multiplierMeaning
Lightning×1.550% more damage received
Ranged×0.820% less damage received

Modifier source

Compare the other published modifier claims
Additional source claims
Publisher labelMultiplierSource
Lightning×1.5MetaBot.GG
Ranged×0.8MetaBot.GG

Publisher labels such as Blast and Explosion are retained as written. Overlapping damage families are not multiplied together.

Status interactions

Immune to

Not recorded in this snapshot.

Can apply

Not recorded in this snapshot.

Attack behaviour

Attack roles, summons and on-hit behaviour
EntryDetails
Melee attackMelee damage.
Melee

Attack values

Published attack damage, reach, cooldown and on-hit effects
AttackCombo damageTypeReachCooldownOn hit
Heavy Attack9Melee2 blocks0.5 s—
Light Attack8Melee2 blocks0.4 s—
Combo Melee—Special—0.5 s—

Attack-table source . These values belong to that source’s encounter profile; they are not automatically shared by every similarly named form. Combo damage is the published attack total, not DPS.

Where and when it appears

Encounter conditions from Wikily
EntryDetails
Frozen HighlandsOutdoors. Inside Frozen Fortress, Ice Cave, Ice Caves, Library Towers, Fishing Hut (in the quest Hiking Frozen Highlands , from threat level 2) and Shipwreck (in the quests Gone Fishing and Hiking Frozen Highlands (from threat level 2)). Frozen Highlands Dungeons from threat level 2. Frozen Highlands Rifts from threat level 2.
Honeycomb FieldsOutdoors. Inside a Dungeon. Honeycomb Fields Dungeons . Honeycomb Fields Rifts . Also in the quest The Creeper Candle Conspiracy . From threat level 2.
Howling WoodsOutdoors from threat level 2. Inside Spider Caves (in the quest The Missing Note Blocks ) and Wishing Well (in the quest Training with the Enchantsmith ). Howling Woods Dungeons from threat level 2. Howling Woods Rifts from threat level 2.
Humbler HusklandOutdoors. From threat level 2.
Lullaby HillsOutdoors. Inside Illager Stronghold.
Rainy PlainsOutdoors. Inside The Supreme Evoker's Tower, Red Tower (in the quest Illegal Illager Trials , from threat level 2) and White Tower (from threat level 2). Rainy Plains Dungeons from threat level 2. Rainy Plains Rifts from threat level 2.
Singer's MeadowOutdoors.
The Deep DarkReached from Brave Haven , Howling Woods , Lullaby Hills and Singer's Meadow . From threat level 2.

Outdoor, interior, Soul Storm, quest and multiplayer Soul Imbalance conditions are retained when recorded. A region association is not a guarantee that the enemy appears in every run or every interior.

Drops and quest rewards

Published direct drops

Not recorded in this snapshot.

Associated quests

Not recorded in this snapshot.

Named quest rewards retain their first-completion or repeat conditions. General gear drops do not establish a specific item or rarity chance. No drop rate is inferred from an unweighted list.

Sources & data coverage

Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.

Published stat supplement

Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →

Dungeons.tools · Royal Guard

Open the source page · Checked 2026-10-01

Unscaled source profiles. Movement Speed is retained in the publisher’s raw units; it is not converted to blocks/second. Top hit depends on the attacks listed. Form labels are preserved exactly.

Base stats

Base stats · Dungeons.tools
PropertyPublished value
Health90
Top hit9
Poise120
Souls16
Speed440

Attacks

Attacks · Dungeons.tools
ATTACKDAMAGESPLASHTYPE
Melee attack9nonePhysical

Weaknesses and resistances

Weaknesses and resistances · Dungeons.tools
PropertyPublished value
Lightning damage+50%
Ranged damage-20%

Drops

Drop-event parameters only. They do not give named-item or Unique odds. Source forms, guaranteed counts and extra attempts stay separate; repeated form labels are unresolved.

Drops · Dungeons.tools
PropertyPublished value
Gear1.25% chance
Emeralds5 tries at 2.5% each; 1 in 6 of those is an Emerald Block worth 9, the rest single Emeralds
TNT1.25% chance
Food1.25% chance