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Boss

The Supreme Evoker

Additional stats & source comparisons ↓

Combat at a glance

Weak to
Not recorded
Resists
Not recorded
Immune to statuses
Chained · Vined · Webbed
Applies statuses
Slowed

Damage resistance and status immunity are separate mechanics. ×1.5 means 50% more incoming damage; ×0.65 means 35% less. A Poisoned immunity does not imply immunity to Poison damage. Missing entries do not establish neutrality or susceptibility.

Base stat profiles

Published base profiles; names can group different encounters
ProfileHealthHardest hitSpeed (blocks/s)PoiseSoulsSource
The Supreme Evoker · Boss1,00083.8650200Profile index

Unscaled values before level, difficulty and enemy enchantments. Poise is the stagger threshold. Profiles with the same name are preserved separately; no undocumented variant or difficulty mapping is assumed.

Damage multipliers

Not recorded in this snapshot.

Modifier source

Status interactions

Immune to

Can apply

Attack behaviour

Attack roles, summons and on-hit behaviour
EntryDetails
Ranged attackRanged damage, 6 projectiles in a 80 degree spread.
Ranged
Teleport
Area attackPlaces hazards on the ground that deal Melee damage and apply Slowed.
Melee · Slowed

Attack values

Published attack damage, reach, cooldown and on-hit effects
AttackCombo damageTypeReachCooldownOn hit
Enchanted Projectiles8 × 6Ranged10 blocks3 s—

Attack-table source . These values belong to that source’s encounter profile; they are not automatically shared by every similarly named form. Combo damage is the published attack total, not DPS.

Where and when it appears

Encounter conditions from Wikily
EntryDetails
The Deep DarkReached from Brave Haven and Lullaby Hills . In the quest The Final Souldown Encore .
Additional encounter records from MetaBot.GG
AreaRec. levelSpawns as
Rainy Plains21Quest fight
Humbler Huskland36Quest fight
Lullaby Hills42Quest fight

Outdoor, interior, Soul Storm, quest and multiplayer Soul Imbalance conditions are retained when recorded. A region association is not a guarantee that the enemy appears in every run or every interior.

Drops and quest rewards

Published direct drops

Direct drop records
EntryDetails
A gear itemOne piece of gear is guaranteed
Echo Shards Currency

Associated quests

Quest-linked rewards; separate from direct drops
ItemSource
ScytheRepeat runs
Emerald HammerFirst completion
Humbler AntennaFirst completion
Humbler CarapaceFirst completion
Humbler GreavesFirst completion
Humbler TarsiFirst completion
Golem KitRepeat runs
Sift SicklesFirst completion
Soul Corruptor SandalsFirst completion
Soul Corruptor DusterFirst completion
Soul Corruptor MaskFirst completion
Soul Corruptor SashFirst completion
Harp CrossbowFirst completion
Soul HarvesterFirst completion

Named quest rewards retain their first-completion or repeat conditions. General gear drops do not establish a specific item or rarity chance. No drop rate is inferred from an unweighted list.

Sources & data coverage

Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.

Published stat supplement

Checked 2026-10-01. Catalogue damage values are base values before live power, difficulty and build effects; player observations retain their reported conditions. Source disagreements and variant boundaries remain visible. Read the complete stat audit →

Dungeons.tools · The Supreme Evoker

Open the source page · Checked 2026-10-01

Unscaled source profiles. Movement Speed is retained in the publisher’s raw units; it is not converted to blocks/second. Top hit depends on the attacks listed. Form labels are preserved exactly.

Base stats

Base stats · Dungeons.tools
PropertyPublished value
Health1,000
Top hit8
Poise650
Souls200
Speed380

Attacks

Attacks · Dungeons.tools
ATTACKDAMAGESPLASHTYPE
Ranged attack from socket8nonePhysical

Drops

Drop-event parameters only. They do not give named-item or Unique odds. Source forms, guaranteed counts and extra attempts stay separate; repeated form labels are unresolved.

Drops · Dungeons.tools
PropertyPublished value
Gear1, plus up to 6 more at 37.8% each
Echo Shards5, plus up to 5 more at 50% each
Emeralds5 tries at 2.5% each; 1 in 6 of those is an Emerald Block worth 9, the rest single Emeralds
TNT1.25% chance
Food1.25% chance