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Additional stats & source comparisons ↓

Level 1 Level 2 Level 3
Equipment type
Talisman
Weight class
Not recorded
Archetypes
Not recorded

Fixed effects

Fixed equipment effects
Fixed effectValueCondition
LeaperSee level progression belowJump attack

Level progression

Talisman levels
LevelPassive value
I10%
II20%
III35%

Acquisition

Secret chest route

The Sift rift room · Procedural room; not every run

  1. Enter The Sift rift room and search for its special talisman room. The room is not guaranteed in every run.
  2. Player report: look behind a hidden wall.
  3. Open the chest after completing the room. If the room never appeared, try a newly generated run; no fixed run count is known.

BrosClanYt walkthrough · 1:53

Published procedural-room location; player-reported puzzle. Evidence 1 · Evidence 2 · Evidence 3

All eight talismans & the Lush Caves unlock →

Acquisition sources · checked 2026-10-01

Published source check, not independent in-game verification. A missing route on one page does not disprove it. Full catalogue audit →

Random effect pool

Candidates inferred from the original equipment archetypes; exact legality remains unverified. Specific reroll-position restrictions are not established.

Not recorded in this snapshot.

Talismans use levels I–III. Build Lab models no ordinary random effect slots on talismans, plus one when Storm Called is enabled. Existing builds retain that legacy rule. The published rarity reference instead lists one rolled effect plus one fixed effect for Unique gear and excludes Common gear from Storm Called. Build Lab flags these differences; see the Research Lab evidence register.

Sources & data coverage

Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.

Published stat supplement

Checked 2026-10-01. Catalogue damage values are base values before live power, difficulty and build effects; player observations retain their reported conditions. Source disagreements and variant boundaries remain visible. Read the complete stat audit →

Dungeons.tools · Ocelot's Paw

Open the source page · Checked 2026-10-01

Details

Details · Dungeons.tools
PropertyPublished value
CollectionSecret Talismans

Levels

Levels · Dungeons.tools
LEVELEFFECTXP TO NEXT
Level 1Jumping melee attacks deal 10% more damage.18,480
Level 2Jumping melee attacks deal 20% more damage.73,920
Level 3Jumping melee attacks deal 35% more damage.Max
MetaBot.GG · Ocelot's Paw

Open the source page · Checked 2026-10-01

Talisman progression

Talisman progression · MetaBot.GG
LevelEffectXP to next level
1Jumping melee attacks deal 10% more damage.18,480
2Jumping melee attacks deal 20% more damage.73,920
3Jumping melee attacks deal 35% more damage.Max