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Mob

Zombie

Additional stats & source comparisons ↓

Combat at a glance

Weak to
Explosion ×1.5
Resists
Not recorded
Immune to statuses
Not recorded
Applies statuses
Not recorded

Damage resistance and status immunity are separate mechanics. ×1.5 means 50% more incoming damage; ×0.65 means 35% less. A Poisoned immunity does not imply immunity to Poison damage. Missing entries do not establish neutrality or susceptibility.

Base stat profiles

Published base profiles; names can group different encounters
ProfileHealthHardest hitSpeed (blocks/s)PoiseSoulsSource
Zombie · Mob863284Profile index

Unscaled values before level, difficulty and enemy enchantments. Poise is the stagger threshold. Profiles with the same name are preserved separately; no undocumented variant or difficulty mapping is assumed.

Damage multipliers

Published damage modifiers
Damage typeIncoming multiplierMeaning
Explosion×1.550% more damage received

Modifier source

Compare the other published modifier claims
Additional source claims
Publisher labelMultiplierSource
Blast×1.5MetaBot.GG

Publisher labels such as Blast and Explosion are retained as written. Overlapping damage families are not multiplied together.

Status interactions

Immune to

Not recorded in this snapshot.

Can apply

Not recorded in this snapshot.

Attack behaviour

Attack roles, summons and on-hit behaviour
EntryDetails
Melee attackMelee damage.
Melee

Attack values

Published attack damage, reach, cooldown and on-hit effects
AttackCombo damageTypeReachCooldownOn hit
Light Attack6Melee2 blocks0.5 s—

Attack-table source . These values belong to that source’s encounter profile; they are not automatically shared by every similarly named form. Combo damage is the published attack total, not DPS.

Where and when it appears

Encounter conditions from Wikily
EntryDetails
Frozen HighlandsOutdoors. Inside Frozen Fortress, Ice Cave, Ice Caves, Library Towers and Shipwreck. Frozen Highlands Dungeons .
Honeycomb FieldsOutdoors. Inside Honeycomb Barn and a Dungeon. Honeycomb Fields Dungeons .
Howling WoodsOutdoors. Inside Spider Caves. Howling Woods Dungeons .
Humbler HusklandOutdoors during a Soul Storm.
Lullaby HillsOutdoors during a Soul Storm.
Rainy PlainsOutdoors during a Soul Storm. Inside Orange Tower and Red Tower. Rainy Plains Dungeons .
Singer's MeadowOutdoors during a Soul Storm.
Squid CoastOutdoors.
Soul ImbalanceIn multiplayer, while a party member is downed, it also appears in Frozen Highlands, Honeycomb Fields, Howling Woods, Humbler Huskland, Lullaby Hills, Rainy Plains, Singer's Meadow, Squid Coast and The Deep Dark.
Additional encounter records from MetaBot.GG
AreaRec. levelSpawns as
Honeycomb Fields2Common spawn
Honeycomb Barn2Common spawn
Howling Woods6Common spawn
The Deep Dark14Encounter
Rainy Plains21Common spawn
Frozen Highlands26Common spawn
Ice Cave26Common spawn
Enchanter's Library26Common spawn
Evoker's Library26Common spawn
Illusioner's Library26Common spawn
Library Towers26Common spawn
Frozen Fortress26Encounter
Ice Caves26Common spawn
Cinder Crags—Common spawn
Interior Mines—Common spawn
Squid Coast—Common spawn
Deadleaf Forest—Common spawn
Dungeon (The Deep Dark)—Encounter
Dungeon (The Deep Dark)—Encounter

Outdoor, interior, Soul Storm, quest and multiplayer Soul Imbalance conditions are retained when recorded. A region association is not a guarantee that the enemy appears in every run or every interior.

Drops and quest rewards

Published direct drops

Not recorded in this snapshot.

Associated quests

Not recorded in this snapshot.

Named quest rewards retain their first-completion or repeat conditions. General gear drops do not establish a specific item or rarity chance. No drop rate is inferred from an unweighted list.

Sources & data coverage

Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.

Published stat supplement

Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →

Dungeons.tools · Zombie

Open the source page · Checked 2026-10-01

Unscaled source profiles. Movement Speed is retained in the publisher’s raw units; it is not converted to blocks/second. Top hit depends on the attacks listed. Form labels are preserved exactly.

Base stats

Base stats · Dungeons.tools
PropertyPublished value
Health8
Top hit6
Poise28
Souls4
Speed300

Attacks

Attacks · Dungeons.tools
ATTACKDAMAGESPLASHTYPE
Melee attack6nonePhysical

Weaknesses and resistances

Weaknesses and resistances · Dungeons.tools
PropertyPublished value
Blast damage+50%

Forms

Forms · Dungeons.tools
FORMHEALTHDAMAGEPOISESOULS
Base86284
Soul imbalance126284
Variant I368704
Variant II5210804

Drops

Drop-event parameters only. They do not give named-item or Unique odds. Source forms, guaranteed counts and extra attempts stay separate; repeated form labels are unresolved.

Drops · Dungeons.tools
PropertyPublished value
Gear1.25% chance
Emeralds5 tries at 2.5% each; 1 in 6 of those is an Emerald Block worth 9, the rest single Emeralds
TNT1.25% chance
Food1.25% chance