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talisman

Twig of Dark Oak

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Additional stats & source comparisons ↓

Level 1 Level 2 Level 3
Equipment type
Talisman
Weight class
Not recorded
Archetypes
Not recorded

Fixed effects

Fixed equipment effects
Fixed effectValueCondition
QuiverSee level progression belowPassive / intrinsic

Level progression

Talisman levels
LevelPassive value
I20%
II40%
III60%

Acquisition

Named quest rewards

Acquisition sources · checked 2026-10-01

Published source check, not independent in-game verification. A missing route on one page does not disprove it. Full catalogue audit →

Random effect pool

Candidates inferred from the original equipment archetypes; exact legality remains unverified. Specific reroll-position restrictions are not established.

Not recorded in this snapshot.

Talismans use levels I–III. Build Lab models no ordinary random effect slots on talismans, plus one when Storm Called is enabled. Existing builds retain that legacy rule. The published rarity reference instead lists one rolled effect plus one fixed effect for Unique gear and excludes Common gear from Storm Called. Build Lab flags these differences; see the Research Lab evidence register.

Sources & data coverage

Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.

Published stat supplement

Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →

Twig of Dark Oak ammunition

Published alternative: Dungeons.tools: 10 / 15 / 20% extra ammunition.

Baseline / other scope: MetaBot and our stored baseline: 20 / 40 / 60%.

Different magnitudes across all three levels. Keep the baseline visible as disputed instead of silently replacing existing builds.

Source 1 · Source 2

Dungeons.tools · Twig of Dark Oak

Open the source page · Checked 2026-10-01

Levels

Levels · Dungeons.tools
LEVELEFFECTXP TO NEXT
Level 1Carry 10% more ammo.18,480
Level 2Carry 15% more ammo.73,920
Level 3Carry 20% more ammo.Max
MetaBot.GG · Twig of Dark Oak

Open the source page · Checked 2026-10-01

Talisman progression

Talisman progression · MetaBot.GG
LevelEffectXP to next level
1Carry 20% more ammo.18,480
2Carry 40% more ammo.73,920
3Carry 60% more ammo.Max
Wikily · Twig of Dark Oak

Open the source page · Checked 2026-10-01

Levels

Levels · Wikily
EntryPublished effect
Level I18,480 XP to level II
Level II73,920 XP to level III
Level IIIMax Level