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Merchant · Player handbook

Town Merchant

Sells rotating equipment for Emeralds. Includes stock categories, rarity unlocks, price and discount math, paid/free refresh rules and every settlement unlock.

Published research + explained calculationsSnapshot 1.1.1.0Checked 2026-10-01

What the Town Merchant sells

Stock covers melee weapons, ranged weapons, armour and artifacts. The published stock rule is three items per unlocked rarity; Unique stock is excluded. Buying requires a free slot in the corresponding inventory category.

MetaBot lists stock-category weights of 2:2:2:1 for armour, melee, ranged and artifacts. Those weights describe category selection—not the chance of finding one particular weapon. A refreshed shop can still fail to contain your target.

Sources: Wikily · Town Merchant stock and unlocks · Dungeons.tools · Shop pricing and refresh charges · MetaBot · Merchant services and conflicting upgrade requirements

Town Merchant levels and upgrade cost

Profession levels apply across the Town Merchant's settlements. The published three-per-rarity rule implies 3 / 6 / 9 stock entries at levels 1 / 2 / 3 when all listed groups are populated.

Town Merchant levels and upgrade cost
Vendor levelCost from previous levelCumulative shardsAvailable rarity groups
1Unlocked by quest0Common
210 Echo Shards10Common + Rare
315 Echo Shards25Common + Rare + Special

Upgrade evidence 1 · Upgrade evidence 2 · Upgrade evidence 3 · Upgrade evidence 4

Sources: Wikily · Town Merchant stock and unlocks · Dungeons.tools · Shop pricing and refresh charges · MetaBot · Merchant services and conflicting upgrade requirements

Equipment prices and discounts

The publisher rounds the resulting price to the nearest Emerald. The available discount steps are documented, but this guide does not have a verified progression rule for earning each discount. Check the displayed offer instead of assuming an upgrade automatically grants 20%.

Published formulaPrice = round(20 × Item Power × rarity factor × [1 − discount])
Equipment prices and discounts
Pricing inputPublished values
Rarity factorCommon 1; Rare 2; Special 3
Discount0%, 5%, 10%, 15% or 20%
Example: Rare, Power 30, no discount1,200 Emeralds
Same item, 20% discount960 Emeralds

Sources: Dungeons.tools · Shop pricing and refresh charges

Natural refreshes, free charges and paid restocks

Wikily reports a natural stock refresh every 30 minutes and paid immediate refreshes costing three Echo Shards. Dungeons.tools adds a free-refresh charge system: one starting charge, storage for up to three, and a three-shard payment when no charge remains.

The reviewed sources do not establish the exact free-charge replenishment rule. Do not equate the natural stock timer with charge regeneration. Inspect your actual remaining charges before budgeting a paid refresh.

Natural refreshes, free charges and paid restocks
Refresh actionBudget implication
Natural stock changePublished interval: 30 minutes
Refresh with a free chargeNo shard payment according to the newer source
Refresh without a free charge3 Echo Shards
Five paid refreshes (derived)15 Echo Shards; no guaranteed desired item

Sources: Wikily · Town Merchant stock and unlocks · Dungeons.tools · Shop pricing and refresh charges

Every Town Merchant location and unlock

Five locations for this profession
SettlementRegionUnlock missionWhen availableMap
Brave HavenBrave HavenThe Lost MerchantAfter quest completionShow merchant
Frozen FortressFrozen HighlandsHiking Frozen HighlandsAfter quest completionShow merchant
Little Howl HamletHowling WoodsThe Silence in Little HowlFrom the “Return to the Overworld” objectiveShow merchant
Puddle PondRainy PlainsWading Rainy PlainsAfter quest completionShow merchant
Woodcutter's OutpostHowling WoodsThe Missing Note BlocksAfter quest completionShow merchant

Sources: Wikily · Town Merchant stock and unlocks

Shop with a target in mind

  1. Check the target's item page and whether the shop can sell its rarity.
  2. Compare Item Power and effect usefulness with your current item.
  3. Confirm inventory space and the actual discounted price.
  4. Use a free refresh if available; evaluate paid refreshes against your next vendor upgrade.
  5. For a Unique target, use the recorded regional or quest route instead of spending shards on excluded shop stock.

Sources & data coverage

Original explanations and numerical facts from the linked references. Published mechanics are not independently verified in game; disputed and unknown fields remain identified.

All 21 named roles in the reviewed NPC index: 3 merchant professions, 11 quest givers and 7 other characters. Boss Totem is an additional quest object. This is source coverage, not a claim that every unnamed NPC or future character is documented.