Additional stats & source comparisons ↓
Damage resistance and status immunity are separate mechanics. ×1.5 means 50% more incoming damage; ×0.65 means 35% less. A Poisoned immunity does not imply immunity to Poison damage. Missing entries do not establish neutrality or susceptibility.
| Profile | Health | Hardest hit | Speed (blocks/s) | Poise | Souls | Source |
|---|---|---|---|---|---|---|
| Enderman · Miniboss | 480 | 25 | 8 | 250 | 75 | Profile index |
Unscaled values before level, difficulty and enemy enchantments. Poise is the stagger threshold. Profiles with the same name are preserved separately; no undocumented variant or difficulty mapping is assumed.
| Damage type | Incoming multiplier | Meaning |
|---|---|---|
| Explosion | ×1.25 | 25% more damage received |
| Soul | ×1.15 | 15% more damage received |
| Ranged | ×0.2 | 80% less damage received |
| Publisher label | Multiplier | Source |
|---|---|---|
| Blast | ×1.25 | MetaBot.GG |
| Soul | ×1.15 | MetaBot.GG |
| Ranged | ×0.2 | MetaBot.GG |
Publisher labels such as Blast and Explosion are retained as written. Overlapping damage families are not multiplied together.
Not recorded in this snapshot.
| Entry | Details |
|---|---|
| Melee attack | Melee damage. Melee |
| Teleport |
| Attack | Combo damage | Type | Reach | Cooldown | On hit |
|---|---|---|---|---|---|
| Melee Final Moving | 25 | Melee | 3.5 blocks | 2 s | — |
| Melee Left Moving | 18 | Melee | 3.3 blocks | 2 s | — |
| Melee Right Moving | 18 | Melee | 3.3 blocks | 2 s | — |
| Heavy Attack | 16 | Melee | 3.5 blocks | 1 s | — |
| Melee Left | 15 | Melee | 3 blocks | — | — |
| Melee Right | 15 | Melee | 3 blocks | — | — |
| Teleport Attack | — | Special | 30 blocks | 4 s | — |
| Catch Projectile | — | Special | — | 3 s | — |
Attack-table source . These values belong to that source’s encounter profile; they are not automatically shared by every similarly named form. Combo damage is the published attack total, not DPS.
| Entry | Details |
|---|---|
| Frozen Highlands | Outdoors during a Soul Storm. |
| Honeycomb Fields | Outdoors during a Soul Storm. Inside Honeycomb Barn. |
| Howling Woods | Outdoors during a Soul Storm. |
| Humbler Huskland | Outdoors during a Soul Storm. |
| Lullaby Hills | Outdoors during a Soul Storm. |
| Rainy Plains | Outdoors during a Soul Storm. |
| Singer's Meadow | Outdoors during a Soul Storm. |
Outdoor, interior, Soul Storm, quest and multiplayer Soul Imbalance conditions are retained when recorded. A region association is not a guarantee that the enemy appears in every run or every interior.
| Entry | Details |
|---|---|
| A gear item | One piece of gear is guaranteed |
| Echo Shards | Currency |
Not recorded in this snapshot.
Named quest rewards retain their first-completion or repeat conditions. General gear drops do not establish a specific item or rarity chance. No drop rate is inferred from an unweighted list.
Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.
Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →
Open the source page · Checked 2026-10-01
Unscaled source profiles. Movement Speed is retained in the publisher’s raw units; it is not converted to blocks/second. Top hit depends on the attacks listed. Form labels are preserved exactly.
| Property | Published value |
|---|---|
| Health | 480 |
| Top hit | 25 |
| Poise | 250 |
| Souls | 75 |
| Speed | 800 |
| ATTACK | DAMAGE | SPLASH | TYPE |
|---|---|---|---|
| Melee attack | 25 | none | Physical |
| Property | Published value |
|---|---|
| Blast damage | +25% |
| Soul damage | +15% |
| Ranged damage | -80% |
Drop-event parameters only. They do not give named-item or Unique odds. Source forms, guaranteed counts and extra attempts stay separate; repeated form labels are unresolved.
| Property | Published value |
|---|---|
| Gear | 1, plus up to 4 more at 19.1% each |
| Echo Shards | 2, plus up to 3 more at 50% each |
| Emeralds | 5 tries at 2.5% each; 1 in 6 of those is an Emerald Block worth 9, the rest single Emeralds |
| TNT | 1.25% chance |
| Food | 1.25% chance |