Weapon attacks unleash a swirl of air which deals additional damage to nearby enemies.
Open the interactive run plannerAdditional stats & source comparisons ↓
| Tier | Effect |
|---|---|
| I | Swirl deals an additional 50% of weapon damage to nearby enemies. |
| II | Swirl deals an additional 75% of weapon damage to nearby enemies. |
| III | Swirl deals an additional 100% of weapon damage to nearby enemies. |
Not recorded in this snapshot.
Named quest rewards and random book pools are separate acquisition routes. Quest entries are shown only where a reward is explicitly recorded.
Published source check, not independent in-game verification. A missing route on one page does not disprove it. Full catalogue audit →
Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.
Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →
Open the source page · Checked 2026-10-01
| Property | Published value |
|---|---|
| Applies to | Melee weapon, Ranged weapon |
| TIER | WHAT IT DOES |
|---|---|
| Tier I | Swirl deals an additional 50% of weapon damage to nearby enemies. · 0.75 sec cooldown |
| Tier II | Swirl deals an additional 75% of weapon damage to nearby enemies. · 0.75 sec cooldown |
| Tier III | Swirl deals an additional 100% of weapon damage to nearby enemies. · 0.75 sec cooldown |
| Unique | Tornado : Swirling deals 60% of melee weapon damage with every attack. |