Defeating an enemy has a chance to create a well that grants you and your allies the Fortifying status, protecting you from enemies.
Open the interactive run plannerAdditional stats & source comparisons ↓
| Tier | Effect |
|---|---|
| I | Defeating an enemy has a 10% chance to create a Fortifying well for allies. |
| II | Defeating an enemy has a 20% chance to create a Fortifying well for allies. |
| III | Defeating an enemy has a 40% chance to create a Fortifying well for allies. |
Not recorded in this snapshot.
Named quest rewards and random book pools are separate acquisition routes. Quest entries are shown only where a reward is explicitly recorded.
Published source check, not independent in-game verification. A missing route on one page does not disprove it. Full catalogue audit →
Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.
Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →
Open the source page · Checked 2026-10-01
| Property | Published value |
|---|---|
| Applies to | Melee weapon, Ranged weapon |
| TIER | WHAT IT DOES |
|---|---|
| Tier I | Defeating an enemy has a 10% chance to create a Fortifying well for allies. |
| Tier II | Defeating an enemy has a 20% chance to create a Fortifying well for allies. |
| Tier III | Defeating an enemy has a 40% chance to create a Fortifying well for allies. |
| Unique | Defeating an enemy has a 60% chance to create a Fortifying well for allies. |