Bonus damage against enemies with negative statuses
Additional stats & source comparisons ↓
| Tier | Value |
|---|---|
| I | 25% |
| II | 35% |
| III | 50% |
| Unique | 50% |
Game snapshot 1.1.1.0. Research checked 2026-10-01. Community source facts, not independent in-game verification. Missing fields stay unknown; source-specific profiles and reported puzzle hints retain their qualifications.
Checked 2026-10-01. Damage values are base values before live power, difficulty and build effects. Source disagreements and variant boundaries remain visible. Read the complete stat audit →
Open the source page · Checked 2026-10-01
| Property | Published value |
|---|---|
| Rolls on | Weapon |
| TIER | WHAT IT DOES |
|---|---|
| Tier I | Deal 25% more damage to enemies affected by a negative status. |
| Tier II | Deal 35% more damage to enemies affected by a negative status. |
| Tier III | Deal 50% more damage to enemies affected by a negative status. |
| Unique | Deal 50% more damage to enemies affected by a negative status. |